Post by ☆Admin Snorlax☆ on Nov 23, 2014 19:06:27 GMT
[PTabbedContent]
[PTab= General Goods] Full Restore- 500 a fainted pokemon is restored outside of battle.
Pokeball- 100 a standard issue pokeball with a x1 capture rate.
Greatball- 250 a better quality pokeball with a x1.5 capture rate.
Ultraball- 500 the best pokeball on the market with a x2 capture rate.
Repel- 250 wards off weaker pokemon. Adds 10 to your behind the scenes encounter roll while looking for a wild pokemon. 3 use item.
Super Repel- 500 wards off weaker pokemon. Adds 20 to your behind the scenes encounter roll while looking for a wild pokemon. 3 use item.
Max Repel- 1,000 wards of weaker pokemon. Adds 30 to your behind the scenes encounter roll while looking for a wild pokemon. 3 use item
Wild pokemon encounters are based off a percentage of 1-100 (if I roll a 100 it could be any pokemon!) Repels help to prevent you from running into weaker pokemon, but only a natural 100 will result in a chance for any pokemon to show up.
Elemental Repel/Super/Max: 500/1000/1500- Your behind the scenes encounter roll is rerolled 1/2/3 time(s) if you would encounter a Pokemon of the specified element. 3 use item.
Elemental Lure/Super/Max: 400/800/1200- Your behind the scenes encounter roll is rerolled 1/2/3 times if it is not the type of Pokemon specified. 3 use item.
Elemental Amulets: 2000 when worn, if your behind the scenes roll is within five steps of a Pokemon of the type that the amulet represents that Pokemon will appear instead. Only one amulet or badge can be active at a time. It could be detrimental to use an amulet with an elemental repel of a different type!
Badges/Special Amulets: Special* when active, if your behind the scenes roll is within ten steps of a Pokemon of the specified type it will appear instead. Only one amulet or badge can be active at a time. It could be detrimental to use a badge with an elemental repel of a different type!
*Only earned by defeating Gym leaders/ Elite Four. Non Badge types other than Fairy can be won at the Casino! Fairy can be found using the digging tools!
Digging Tools- 1000 Excavate different areas of the world in search of rare Fossils, Items, and lost pieces of history. Sometimes you will find junk and other times you will find treasures! Different places have different things. Must be used in thread (contact Snorlax for a treasure roll). Over use can lead to the tools breaking.
Fishing Rod- 1000 Adds 10 to your behind the scenes encounter roll while fishing for a wild Pokemon. (You can wade around and try to catch without it)
Super Rod- 3000 Adds 20 to your behind the scenes encounter roll while fishing for a wild Pokemon.
Ultra Rod- 5000 Adds 30 to your behind the scenes encounter roll while fishing for a wild pokemon.
Evolution Item- 5,000 any pokemon that needs an item to evolve (stones, jackets, etc) must purchase this for an evolution. This also applies to any pokemon that would need to be traded in the games (the trade is no longer required but this must be purchased.
TM- 2,500 you can teach a pokemon any TM move that they may learn. 1 time use and your pokemon will learn it the next time it would learn a move, the move it would have learned is pushed back.
HM moves are not needed to overcome obstacles, but you may learn them if you want to use the power it provides. Common sense prevails here, you can't fly on a pidgey.
[/PTab]
[PTab=Structures] Dojo- 25,000. Buy a property to host your own fighting Dojo where you can train and accept the challenges of other members. Trainers who battle here will earn a 25% bonus to experience for one battle per week.
TM- 5,000 You pick one TM that at least on of your Pokemon knows. You can reward challengers with a TM
League Recognition- 20,000 Your dojo becomes an Official Pokemon League Gym. Trainers may earn your badge in place of another to progress! You must pick a theme for your gym and have a set of Pokemon for every challenge level in order to get approved and maintain your official status.
HQ- 30,000. Interested in leading your own faction? Trainers who join your faction get a 5% increase to all money gains at all times (including yourself). They can use HQ and later extensions as a pokemon center and hang out.
Forward HQ- 10,000. Forward HQ. Increase all money gains by your faction members to 10%.
An Outpost in Every City- 20,000 Increase all money gains by you faction members to 15%.
[/PTab]
[PTab= Media Items]
Snap Camera- 2,000 Capture pictures of Pokemon & Trainers. These pictures can be sold for a value based on the popularity, activity, and rareness of the Pokemon or trainer that you take a picture of. Can also be used as evidence against others for illegal activity.
Video Camera- 6,000 Capture live video in high quality, recordings sell for quite a bit more!
Pokemon Food- 250 Many Pokemon will act in a cute manner if you throw food to them. This can increase the value of a snap shot, assuming the Pokemon is considered to be cute by the masses.
Pester Ball- 250 A Pokeball like item that contains a terrible smelling gas that is known to enrage Pokemon. Using this can be risky, as the Pokemon will likely react aggressively. This can be used to get a great shot of a Pokemon that is enraged, or just to annoy trainers and Pokemon alike.
Pokemon Island Tour- 5,000 Jump on the Zero-One and take a tour of Pokemon Island, south of Cinnabar. The tickets can be expensive and different sections of the Island are open for tour at different times, but the value of the pictures are a lot higher and many rare Pokemon can be found here! Note that you’ll have to leave your Pokemon behind. You can catch a ferry to the Island from Pallet Town, Vermillion City, or Fuschia City!
Pokeblog- 1,000 An online website that you can use to increase your own fame with your shots. Unfortunately Kanto lacks free hosting sites so you have to pay for hosting.
Photo Studio- 10,000 Develop your media at your studio to receive more money for each picture.
Media Mini Minivan- 20,000 A small vehicle that can traverse through most terrain. Incapable of holding passengers safely, but the back can be opened up and has its own Photo Studio inside of it.
[/PTab]
[PTab= Pokedex Hacks]
Pokedex Hacks
Silent Mode- 100 The Pokedex in its current form doesn't have a mute button, something that can be detrimental to a trainer trying to be sneaky. This adds a much needed mute to the Pokedex.
Human Profiler- 500 An illegal application that uses the recognition algorithims of the Pokedex to tell the trainer more about a human they encounter based upon facial patterns. It can access personal records such as name, occupation, age, date of birth, etc.
Shock Coil- 1000 the Pokedex can now be used to perform the thunder wave attack. This drains the battery of the Pokedex and it must be recharged at a Pokemon center or similar area after only one use.
Project Image- 2000 the Pokedex is rigged to project an image of any Pokemon that you have seen. It has no mass, and can appear to be up to ten feet tall. Larger Pokemon may appear stunted, but it is possible to make small Pokemon look large. Requires a flat surface to be effective such as a wall or large rock.
EMP- 10000 fit the Pokedex with a device that disables it and all electronics within a one hundred foot (30 meter) radius. Disables Pokeballs from opening. Lasts for ten minutes. Psychic type moves are disabled during this time, and certain Pokemon are knocked unconscious (including but not limited to Magnemite and Porygon). The cost to recharge the EMP equipment is 3000.
[/PTab]
[/PTabbedContent]
[PTab= General Goods] Full Restore- 500 a fainted pokemon is restored outside of battle.
Pokeball- 100 a standard issue pokeball with a x1 capture rate.
Greatball- 250 a better quality pokeball with a x1.5 capture rate.
Ultraball- 500 the best pokeball on the market with a x2 capture rate.
Repel- 250 wards off weaker pokemon. Adds 10 to your behind the scenes encounter roll while looking for a wild pokemon. 3 use item.
Super Repel- 500 wards off weaker pokemon. Adds 20 to your behind the scenes encounter roll while looking for a wild pokemon. 3 use item.
Max Repel- 1,000 wards of weaker pokemon. Adds 30 to your behind the scenes encounter roll while looking for a wild pokemon. 3 use item
Wild pokemon encounters are based off a percentage of 1-100 (if I roll a 100 it could be any pokemon!) Repels help to prevent you from running into weaker pokemon, but only a natural 100 will result in a chance for any pokemon to show up.
Elemental Repel/Super/Max: 500/1000/1500- Your behind the scenes encounter roll is rerolled 1/2/3 time(s) if you would encounter a Pokemon of the specified element. 3 use item.
Elemental Lure/Super/Max: 400/800/1200- Your behind the scenes encounter roll is rerolled 1/2/3 times if it is not the type of Pokemon specified. 3 use item.
Elemental Amulets: 2000 when worn, if your behind the scenes roll is within five steps of a Pokemon of the type that the amulet represents that Pokemon will appear instead. Only one amulet or badge can be active at a time. It could be detrimental to use an amulet with an elemental repel of a different type!
Badges/Special Amulets: Special* when active, if your behind the scenes roll is within ten steps of a Pokemon of the specified type it will appear instead. Only one amulet or badge can be active at a time. It could be detrimental to use a badge with an elemental repel of a different type!
*Only earned by defeating Gym leaders/ Elite Four. Non Badge types other than Fairy can be won at the Casino! Fairy can be found using the digging tools!
Digging Tools- 1000 Excavate different areas of the world in search of rare Fossils, Items, and lost pieces of history. Sometimes you will find junk and other times you will find treasures! Different places have different things. Must be used in thread (contact Snorlax for a treasure roll). Over use can lead to the tools breaking.
Fishing Rod- 1000 Adds 10 to your behind the scenes encounter roll while fishing for a wild Pokemon. (You can wade around and try to catch without it)
Super Rod- 3000 Adds 20 to your behind the scenes encounter roll while fishing for a wild Pokemon.
Ultra Rod- 5000 Adds 30 to your behind the scenes encounter roll while fishing for a wild pokemon.
Evolution Item- 5,000 any pokemon that needs an item to evolve (stones, jackets, etc) must purchase this for an evolution. This also applies to any pokemon that would need to be traded in the games (the trade is no longer required but this must be purchased.
TM- 2,500 you can teach a pokemon any TM move that they may learn. 1 time use and your pokemon will learn it the next time it would learn a move, the move it would have learned is pushed back.
HM moves are not needed to overcome obstacles, but you may learn them if you want to use the power it provides. Common sense prevails here, you can't fly on a pidgey.
[/PTab]
[PTab=Structures] Dojo- 25,000. Buy a property to host your own fighting Dojo where you can train and accept the challenges of other members. Trainers who battle here will earn a 25% bonus to experience for one battle per week.
TM- 5,000 You pick one TM that at least on of your Pokemon knows. You can reward challengers with a TM
League Recognition- 20,000 Your dojo becomes an Official Pokemon League Gym. Trainers may earn your badge in place of another to progress! You must pick a theme for your gym and have a set of Pokemon for every challenge level in order to get approved and maintain your official status.
HQ- 30,000. Interested in leading your own faction? Trainers who join your faction get a 5% increase to all money gains at all times (including yourself). They can use HQ and later extensions as a pokemon center and hang out.
Forward HQ- 10,000. Forward HQ. Increase all money gains by your faction members to 10%.
An Outpost in Every City- 20,000 Increase all money gains by you faction members to 15%.
[/PTab]
[PTab= Media Items]
Snap Camera- 2,000 Capture pictures of Pokemon & Trainers. These pictures can be sold for a value based on the popularity, activity, and rareness of the Pokemon or trainer that you take a picture of. Can also be used as evidence against others for illegal activity.
Video Camera- 6,000 Capture live video in high quality, recordings sell for quite a bit more!
Pokemon Food- 250 Many Pokemon will act in a cute manner if you throw food to them. This can increase the value of a snap shot, assuming the Pokemon is considered to be cute by the masses.
Pester Ball- 250 A Pokeball like item that contains a terrible smelling gas that is known to enrage Pokemon. Using this can be risky, as the Pokemon will likely react aggressively. This can be used to get a great shot of a Pokemon that is enraged, or just to annoy trainers and Pokemon alike.
Pokemon Island Tour- 5,000 Jump on the Zero-One and take a tour of Pokemon Island, south of Cinnabar. The tickets can be expensive and different sections of the Island are open for tour at different times, but the value of the pictures are a lot higher and many rare Pokemon can be found here! Note that you’ll have to leave your Pokemon behind. You can catch a ferry to the Island from Pallet Town, Vermillion City, or Fuschia City!
Pokeblog- 1,000 An online website that you can use to increase your own fame with your shots. Unfortunately Kanto lacks free hosting sites so you have to pay for hosting.
Photo Studio- 10,000 Develop your media at your studio to receive more money for each picture.
Media Mini Minivan- 20,000 A small vehicle that can traverse through most terrain. Incapable of holding passengers safely, but the back can be opened up and has its own Photo Studio inside of it.
[/PTab]
[PTab= Pokedex Hacks]
Pokedex Hacks
Silent Mode- 100 The Pokedex in its current form doesn't have a mute button, something that can be detrimental to a trainer trying to be sneaky. This adds a much needed mute to the Pokedex.
Human Profiler- 500 An illegal application that uses the recognition algorithims of the Pokedex to tell the trainer more about a human they encounter based upon facial patterns. It can access personal records such as name, occupation, age, date of birth, etc.
Shock Coil- 1000 the Pokedex can now be used to perform the thunder wave attack. This drains the battery of the Pokedex and it must be recharged at a Pokemon center or similar area after only one use.
Project Image- 2000 the Pokedex is rigged to project an image of any Pokemon that you have seen. It has no mass, and can appear to be up to ten feet tall. Larger Pokemon may appear stunted, but it is possible to make small Pokemon look large. Requires a flat surface to be effective such as a wall or large rock.
EMP- 10000 fit the Pokedex with a device that disables it and all electronics within a one hundred foot (30 meter) radius. Disables Pokeballs from opening. Lasts for ten minutes. Psychic type moves are disabled during this time, and certain Pokemon are knocked unconscious (including but not limited to Magnemite and Porygon). The cost to recharge the EMP equipment is 3000.
[/PTab]
[/PTabbedContent]